Edit the crafting recipe
Edit file: Game.ini and place the strings under the [/script/shootergame.shootergamemode] (or whatever bracket stuff you have there]
Use the Following Format:
ConfigOverrideItemCraftingCosts=(ItemClassString=”PrimalItemArmor_SteamBoots_C”,BaseCraftingResourceRequirements=((ResourceItemTypeString=”PrimalItemResource_copperPlate_C”,BaseResourceRequirement=150.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString=”PrimalItemResource_LeatherSP_C”,BaseResourceRequirement=325.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString=”PrimalItemResource_Fibers_C”,BaseResourceRequirement=800.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString=”PrimalItemResource_Diamonds_C”,BaseResourceRequirement=90.0,bCraftingRequireExactResourceType=false)))
- Make sure to append “_C” to end of every ItemClassString.
- Change the “ResourseItemTypeString” to any resource you want. Use the class name.
- Change the “BaseResourceRequirement” to any amount you would like. Keep it a whole number.
- Changing “bCraftingRequireExactResourceType” will require the use of that exact resource and no similar variant from a different mod.
- SteamPunk Spawn code list can be found here: SteamPunk Spawn Codes
- Ark Spawn code list can be found here: Ark Spawn Codes